This is a significant re-write of FAangband.įAangband was originally forked from Oangband, and developed until around 2014 with version 1.4.4. There are also new item sets, and some reworked artifacts. There are some new uniques, artifacts and ego-items (and some just renamed). No more Rings of Power, Grishnakh, Anduril, Saruman, Witch-King, etc. Anything from later than the First Age has been removed.When you recall back to town, you get the choice of which of your recall points you wish to update. Read in your home town, you are given a list of up to four points to recall to. Read away from your home town, it still takes you back there. It is possible to ignore the other dungeons and head straight for Angband, but there's a heavy price to pay. The first specialist ability (and second as well for warriors) is still learned at the beginning, but the two others each become available on killing a dungeon guardian. At the bottom of each is a guardian, who can only appear there or in special circumstances (which you may be able to guess.) be summoned. There are multiple dungeons (five, to be precise).You can move your house to a different town, but only once you have walked there. High elves are no longer the easy option, at least at first. In order to reduce extreme effects of this (instant death, or instant growth of 15 levels), some races have improved starting equipment, and several races start with some experience already (advancing them in character level up to a maximum of level 5). This means that the starting towns for some races are in the middle of quite dangerous wilderness.
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